log4net SDK Reference |

# PluginSkeleton.Name Property

Gets or sets the name of the plugin.

[Visual Basic]
Overridable Public Property Name As String _
Implements IPlugin.Name
[C#]
public virtual string Name {get; set;}

#### Property Value

The name of the plugin.

#### Implements

IPlugin.Name

#### Remarks

Plugins are stored in the PluginMap keyed by name. Each plugin instance attached to a repository must be a unique name.

The name of the plugin must not change one the plugin has been attached to a repository.

#### See Also

PluginSkeleton Class | log4net.Plugin Namespace